package com.sword.ms_bwk.furniture;

import com.sword.ms_bwk.furniture.util.GUIType;
import com.sword.ms_bwk.furniture.util.AnimationPackage;
import com.sword.ms_bwk.furniture.util.SoundPackage;
import com.sword.ms_bwk.furniture.util.UtilPackage;

public class Cabinet extends AbstractFurnitureWithProperty {
    public Cabinet() {
        super("cabinet", "cabinet1", "cabinet", false, GUIType.Container,
                new UtilPackage(new AnimationPackage("guizi", "guizi2.animation.open", "guizi2.animation.stay", "guizi2.animation.close", "cabinet2"), new SoundPackage("cabinet", false)));
    }
}
